中文版本 (Chinese Version)
NEOLAND is a virtual world funded by NEO Foundation for NEO community. NEOLAND consists of 9 territories, and 8100 (90 x 90) parcels in total. The first territory was named “Origin”, and the second is “Blueprint“.
The second territory consists of 900 parcels. It is at the north of the first territory. 90 parcels will be available in the coming auction.
The Mining Pool: The initial mining pool is 4000 NEO, funded by NEO Foundation, and it will be released gradually with the development of the island. Part of the income of selling parcels and buildings will go to the mining pool. The mining pool of the second territory will be independent from the first territory, until the opening of the third territory. Every time a new territory opens, the mining pool of the previous territory will be combined with the overall mining pool.
The Materials: The materials could be imported from NEOWORLD mainland or other islands, with certain cost. The materials could also be produced by local factories.
NRO: NRO represents the rights on NEOLAND, and it is a driving force of the development. NRO could be used on both territories. There is no presale event when the new territory opens.
Transportation: The NEOLAND PASS will apply to all territories on NEOLAND. For the players who are not holding a pass, one additional fee will occur for teleportation between territories. However, going across the border by walking is free.
Only registered user could participate in the auction. You can register a new account from the following invitation address: https://neoworld.io/account/signup?invite_channel=NEO
NEO is the only supported currency in the auction.
Players need to deposit NEO before participating the auction. The NEO deposit address is available from here.
During auction, players can transfer NEO in and out of the account, though there will be a certain period of cooling down time. No transaction fee will be charged.
At the end of auction, the balance will be transferred back to the game account.
Time Start: 12:00 pm, 28th June, Friday (GMT+8)
Duration: 24 x 7 hours
Time End: 12:00 pm, 5th July, Friday (GMT+8)
Additional Rules upon “Origin”
– The parcels are graded as 5 grades – S, A, B, C, D – based on “potential”. The higher is the potential of the parcel, the higher is the initial price, and the more is the “feature” to develop for the parcel.
– All parcels could get “feature”. Those features include enhancing the production of certain material, additional add-on for certain industry, etc. There could be multiple features on the same parcel, and the maximum number of features depends on the potential grade. The number of features will be unlocked by raising of prosperity value of the parcel.
The mapping between maximum number of features and potential grade is as following:
|Potential Grade||Max. Number of Features|
Certain types of parcel have default features, the details are as following:
|Type||Potential Grade||Default Feature||Misc||Base Prosperity Value|
|Saint||S||Business Value of all Industries +30%
RO Production +20%
|1. Owner could build special buildings with special functions
2. Owner will get special building “Teleportation Platform”
3. Owner will get special building “Monument”
|CBD||A||Business Value of all Industries +20%||Owner could build special buildings with special functions||5000|
|RO Enhanced||A||RO Production +10%||Owner will get free 2 RO factories||3000|
|High-Tech Enhanced||B||High-Tech Production +10%||Owner will get 2 free hi-tech factories||2000|
|Dock||B||Business Value of all Industries +10%||Owner can build wharf and airport||3000|
|Steel Enhanced||C||Steel Production +30%||1000|
|Timber Enhanced||C||Timber Production +30%||1000|
|Stone Enhanced||C||Steel Production +30%||1000|
|Villa Parcel||C||N/A||With One Villa by default||2000|
– The features could be developed or reset when the prosperity value meets the requirement. The prosperity value will be raise when construction, operation and renovation happens, in addition, “invest” will gain additional prosperity value in a daily base.
There are 900 parcels in the second territory. The details of the parcel types are as following:
|Type||Potential Grade||Total Number||Number in Auction||Initial Price in NEO|
After opening of the island, all players could buy any parcel from system directly, if it is not sold yet. The price will depend on the auction/sale price of the same parcel type in history. The price formula is: Price = average auction/sale price of the same parcel type * factor. The value of the factor will be announced before the island opening.
The initial price of the each land is decided by the potential grade. (The parcels which are not bid by anyone will be available for sale with price of 100 NEO)
Bids must be multiples of 0.1 NEO. The next bid must be 1% higher than the previous price, the miminum price increase cannot be lower than 0.1 NEO also.
After bidding for one land, that amount of NEO will be frozen that players cannot use it to bid other lands.
Players can withdraw the bid only when he’s not the highest bidder. No fees would be charged if withdraw.
When the auction time runs out, the land automatically belongs to the bidder with highest price and will not be auctioned again.
The auction end time will be changed according to the bidding each time. Here are the details:
a) for each bidding, the end time is the current time plus X.
In earlier stage of the auction, X = 24.
e.g., after someone bids for a certain land, if no one bids it with a higher price in the next coming 24 hours, then this auction ends.
In the last 24 hours of the auction, X will be halved for each biding, the lowest time is 10 mins.
b) If the calculated auction end time is greater than the auction stop time (1200pm, 5th July, GMT+8), then the auction ends according to the latter.
One NEOLAND Pass (Permanent) will be given to the owner for each parcel auctioned. The owner could activate the pass to gain permanent FREE re-entry right of NEOLAND. The passes not activated could be sold in supermarkets.
Special building “Monument” will be built on the Saint parcel. The functions of Monument are as following:
All the player could “BLESS” at the Monument, and gain the buff “BOOST”.
With “BOOST” buff activated, the player could “BOOST” any business building. By doing this, both the player and the building could gain more business value from working.
“BLESS” will cost NRO. The price will be set by the owner of Monument. 30% of the NRO cost will go to owner and 70% will be burnt.