Rules of NEOLAND (Second Territory)

  • NEOLAND will Open at 18:00 26th July (UTC +8)

The first week will be in beta test mode. If we found serious fault we will take maintenance immediately. There are special rules during beta test:

1) There will be resource plants on all parcels. All players could collect materials from the plants. There is a small chance to get high-tech material in this process. When the resource is collected, the owner of the parcel will automatically receive extra resources. The wish “快马加鞭” will take effect during collection.

2) In first 3 days of opening, there will be event “Candy War” from 20:00 – 20:30. The players could collect candies from NEO trees, and put it into the NEO baskets. The award will be based on the ranking according to the amount to put. Please refer to the detailed announcement ont the event.

  • Relation between NEO and NeoWorld


NEOLAND is a virtual world by NEO. There are 9 territories in total, and consist of 8100 parcels. The first territory is called “Origin”, the second territory is called “Blueprint”.


NEOLAND 2nd Territory is consist of 900 parcels, and is in the right of the 1st Territory.

The mining pool

The initial value of the mining pool is 4000 NEO by NEO. And add the parcel auction, the total value of the mining pool is 4761.53 NEO. The mining pool would release accroding to the development situation of the island. The mining pool of the 2nd territory is independent from the 1st territory until the 3rd territory is open.


The materials of NEOLAND 2nd Territory can be imported from NeoWorld but you need pay the tax. Players can also build the material factory in the island to produce materials.


NRO is a right token of NEOLAND, and is a source power of the development of island. NRO can be circulated between 1st Territory and 2nd Territroy.


1)From NeoWorld to NEOLAND

The player on mainland could go to “Holy Grail” (at the newbie town at center of the 3rd continent, at coordination 200,200) to teleport to NEOLAND. There is “NEO” label on the NEO teleportation platform. The players who is holding “NEOLAND Pass Permit” will teleport for free, otherwise 1000 NASH will be charged.

2)From NEOLAND to NeoWorld

The player could teleport to NeoWorld from NEOLAND from the “Teleportation Platform”. Tthe player who is holding “NEOLAND Pass Permit” will teleport for free, otherwise NEO will be charged.

3)From NEOLAND 1st Territroy To 2nd Territroy

Players can click “Transfer Quickly” button in map panel to transfer, but it will costs NEO. Players can also transfer free by the “Parcels Wall” which is in the parcel that border on the 1st Territroy and 2nd Territroy.

  • The Parcels on NEOLAND


There are 30 x 30 parcels in total.


Different type of parcels has different attributes.

Parcel Type Description
The Holy Place 1. Owner could build special buildings with special functions
2. 30% add-on for fixed-income of business buildings
3. 20% add-on for NRO production
4. Owner will get special building “Teleportation Platform”
5. Owner will get special building “Monument”
CBD 1. Owner could build special buildings with special functions
2. 20% add-on for fixed-income of business buildings
Dock 1. Owner can build wharf and airport
2. 10% add-on for fixed-income of business buildings
RO-Enhanced 1. 10% add-on for NRO production
2. Owner will get free 2 NRO factories
Hi-Tech Enhanced 1. 10% add-on for hi-tech material production
2. Owner will get 2 free hi-tech factories
Timber Enhanced 30% add-on on timber production
Stone Enhanced  30% add-on on stone production
Steel Enhanced  30% add-on on steel production

Parcel Potential, Features, Develop and Invest

The function is not open right now.

Parcel Trade

1)From System

Players can buy the parcels at anytime. The price of these parcels will be influenced by these two factors:

a)The average price of the type of the parcels;

b)Check Value (Check Value is greater than 1).

2)From Players

The owner could put parcels owned as “on sale” (only when there is no building on the parcel). Other players could buy the parcels “on sale”.  There will be 5% of stamp fee for the trade, and 70% of the stamp fee will go to the mining pool.

  • The NEO Mining Pool


The players could mine NEO from the mining pool by building and operating the business buildings.

The Release Cycle

7% of the current mining pool will be released for every 7 days, as one release cycle. One release cycle will be consists of the increase mining pool value of last 7 days and the total mining pool value of last 7 days. Every part has a relase ratio. As the development of the island ,the ratio of the total mining pool value will increase. In the first 7 days, “the increase mining pool value of last 7 days” is 761.53 NEO which accroding to the auction of parcels; “the total mining pool value of last 7 days” is 4000NEO which is by NEO.

The unused part of the quota will be returned to the mining pool.

Returning to Mining Pool

The following will be returned to the mining pool:

Wharf: 95% of the construction cost, 70% of the tax

Business Building: 95% of the construction cost, 70% of the trading price (the trading is not open yet)

Factory: 95% of the construction cost, 70% of the auction price, 95% of the renovation cost

Special Building: 95% of the construction cost, 70% of the tax.

Parcels: 70% of Auction and Sales, 70% of the tax.

NRO factory: 5% of the construction cost.

  • Business Buildings

 Industries and Industry Values

There are four types of business buildings: Manufacture,  Commercial, Cultural and Service. Each of the type will get 1/4 of the mining pool. The industrial value of each type of business buildings is different, and the industrial value will affect the development value of the territory and the contribution value of the owner.


1)Cost NEO

Players can use “Building Purchase Panel” to buy business building. The price rules of the buildings are here:

a)The more this building you owned, the more NEO Right Point you need to

lock to get the next one;

b)The more this building the territory build, the price is higher to get the next


When you purchased one, the building will be sent to the warehouse.

2)Cost Materials

The Building will be in “Under Construction” mode when you place the building in the parcels. Certain amount of materials must be put into the building to complete the construction. The materials could be put by the owner or any other player.

Business Value

95% of the daily mining quota will be the pool of industry. Each industry will have 1/4 of the pool. For each industry, the pool will be distributed based on the players’ business value of the day.

Business building will generate Business Value (BV). The owner could collect BV from business buildings. On 24:00 every day, the system will distribute NEO based on the collected BV for all players. If the total BV does not exceed the total amount in mining pool, the players will get 0.00003 NEO for each BV. Otherwise, the NEO will be distributed to all BVs equally. After distribution the BV of the day will be reset to 0.

There are 2 types of Business Values: Fixed BV and Assist BV. The building will generate fixed BV every hour, and there is a max number of stored BV for each building. If the stored BV hit the limit, the generation will pause until the player collects BV. Other players could “Work” in the building and each “Work” will increase the assist BV of the building. During the distribution of NEO, the fixed BV and assist BV take same weight in calculation.

Work Income

5% of the daily mining quota will be pool of assist, and will be distributed based on assist value.

When the player works in other’s building, it will consume “Energy” and “Happiness” and get assist value. If the owner set subsidy, the worker will get extra reward.

The energy will recover by “Relax” in apartment.

The happiness will recover by:

a) “Relax” in apartment;

b) Recover in special buildings in CBD (chargeable);

c) Use items which could recover happiness.

There is a limit for times to work. Every time when some one works in this building, the time will reduce by 1, and corresponding BV will be added in the building.

Level Up

The owner could level up the business buildings. Leveling up will consume materials. After leveling up, the industry value, the increase rate of fixed BV and assiste BV will be improved. The max allowed level depends on the current development value of the island.

After each successful leveling up, there will be a cooling down time before next leveling up. The player could cool down immediately by paying NEO.

Depreciation and Renovation

The business buildings will deprecate for every 10 days. The depreciation level will be 80%, 60%, 40%, 20%, 10% correspondingly. After depreciation, the business value will be lowered down accordingly. Renovation will consume materials based on building level and depreciation level.

Industry competition

The function is not open right now.

  • Factory


Players can use “Building Purchase Panel” to buy factroy. The price rules of the buildings are here:

a) The more this building you owned, the more NEO Right Point you need to lock to get the next one;

b) The more this building the territory build, the price is higher to get the next one.

When you purchased one, the building will be sent to the warehouse.

Production of Materials

The factories will produce materials from time to time. If the factory is built on parcels with enhanced, the production period will be reduced accordingly. The owner need to collect materials before the factory storage limit is hit.

Depreciation and Renovation

The factories will depreciate every 10 days, and the depreciation level will be halved. After depreciation the production rate will be lowered down.

The player can renovate the normal factories with NRO.

The player can renovate the high-tech factories with normal materials.

Destruction and Sale

The destruction of factory will get the right points returned, but not any other resources.

  • The Wharf


Wharf could be built on “Port” parcels on NEOLAND. All players could import materials (owned by the player itself on mainland) to NEOLAND.


The wharf could only be built on “Port” parcels.

At most one wharf is allowed on each parcel.

Importing of Materials

Wharf Throughput: The (daily) throughput of a wharf is fixed. The owner could set the personal throughput which could only be used by him/herself (there is an upper limit in ratio and the ratio could be vary in different areas). The remaining throughput will be open to public.

Personal Throughput: It is the limit of all the throughput a specific player transport in all wharf of that area in that day. The value depends on the bidding result at 00:00 (UTC +8) everyday.

Consumption of throughput: When the owner transport good at his/her own wharf, if there is remaining personal throughput, the personal throughput will be consumed. At that time, it will not consume the personal throughput of the player. In any other case, the same amount of public throughput of the wharf and personal throughput of the player will be consumed. If any of the above is not enough, the transportation will not be done. The throughput consumption to transport different goods are different: 1 for 1 ordinary material, and 100 for 1 high-tech material.

Recovery of throughput: The private throughput and public throughput will be fully recovered at 00:00, 08:00, 16:00 UTC+8. If the owner changed the private throughput value, it will take effect at next recovery time. The personal throughput will be recalculated once per day. For all types of throughput, the remaining value will be invalidated when next recovery/re-calculation happens.

Importing Cost

When the player import materials, two types of fees will occur:

a)The global tariff (fixed)

b)The transportation fee set by the wharf owner.

The owner could set the transportation fee at the management panel of wharf.

Please pay attention that in NEOLAND 1st Territory will no longer cost Right Point but still stay in the Dynamic Tax.

  • NEO Right Point


All players will have NEO right points on NEOLAND. It is related to NRO that locked by the player. It will affect the max number of business buildings and factories allowed for the player, and the personal throughput of the wharf. NEOLAND 1st Territory and NEOLAND 2nd Territroy use the same amount.

Obtaining Right Point

Player could lock NRO to obtain right points. The more the NRO is locked, the more right points are obtained. The right points could be released to unlock NRO.

Consumption of Right Point

The construction of business building and factory will consume right points. The building could not be constructed if no enough right points available. The right points will be returned when the building/factory is destructed.

  • NRO Factory


The full name of NRO is NEOLAND Rare Ore. It is a rare resources only available on NEOLAND, and it is driving factor of NEOLAND.

The maximum offering of NRO is 10 million. Each territory of NEOLAND have 1 million of quota. When a new territory is opened, the quota is released. For each territory, 95% of the NRO will be produced by NRO factory; 5% will be pre-issued to the operational team for the events.

The player could build NRO factory to produce NRO, or buy NRO from RO Exchange.

NRO factory cannot be deleted right now.


NRO factory have 3 types: Type A, Type B and Type C. There are differences in Weight, Size, Price and Renovation Consume.

Type A has the biggest Weight, Size, Price and Renovation Consume; the next is Tpye B, and the lowest is Type C.

Players can use “Building Purchase Panel” to buy business building. The price rules of the buildings are here:

a) The price is related to the NEO/USDT in exchange. The price of NEO is higher, the amount of NEO to buy the factory is lower.

b) You need lock NEO Right Point to purchase different NRO factory. The amount of right points are different from different type of NRO factory.

The building after purchasing would be added to the warehouse in the territory. The 5% of NEO which players buy the NRO Factory will return to the mining pool. And the left would be used to rebuy or activities.

Produce NRO Rules

The amount of NRO will be related to NRO/USDT in exchange. The higher price, the lower amount of NRO; The lower price, the higer amount of NRO.

Depreciation and Renovation

The NRO factory will depreciate every 10 days. The depreciation levels are 80%, 60%, 40%, 20%, 10% correspondingly.


The left old NRO factory will stop producing NRO when NEOLAND 2nd Territory open. We will replace the old NRO factory to the new NRO factroy. Players don’t need cost NEO Right Point to get the NRO factory which is replaced by the old NRO factory.

  • CBD


The owner of CBD could build special utility buildings on CBD. The utility building could supply special services to players. The owner could set the service fee.

Building in Current Version

a) Happiness Recovery Building: Players could recover happiness.

b) Material Exchange: Players could exchange materials.

Construction and Use

a) At most one special building could be built on each parcel

b) At most one building could be built for each type, for each player.

c) There is a number of use for the building. The number will recover over time. No one could use the utility if the number is 0.

  • Building Trade

A part of buildings can be in trade after rebacking to the warehouse.

The function is not open right now.

  • Apartment

Player could buy a newbie apartment from NEOLAND Dream Apartment Community with 0.1 NEO. The apartment is located at the parcel with highest price in auction.

Player could “Relax” and “Sleep” to recover Happiness and Energy. The player could relax once and sleep once in newbie apartment.

Each house provides a private space. The owner could buy furniture and placed them in the house. The furniture will provide additional comfort level to the house. The higher comfort level will benefit in following way:

a) To recover more happiness when relaxing.

b) To gain higher additional income when the owner collect fixed business


c)To get more system subsidy and work value.

  • Private Space

The players could build their only game scene in private space.

To gain a private space, the player need to buy the entry building with NEO, and put it on a parcel owned by the player itself. Then the owner could enter the space to design and configure.

NEOLAND Pre-auction


There will be an event of pre-auctions before NEOLAND 2nd Territory opens. During the event, there will be a set of buildings to be auctioned every day. Business building and Production building. The buildings bidden successfully will be automatically put in the owners’ warehouses in NEOLAND 2nd Territory when the island opens.


Building Time
Commercial Buildings 7/15 12:00PM – 7/16 12:00 PM
Manufacture Buildings 7/16 12:00PM – 7/17 12:00 PM
Service Buildings 7/17 12:00PM – 7/18 12:00 PM
Culture Buildings 7/18 12:00PM – 7/19 12:00 PM
Timber Factory 7/19 12:00PM – 7/20 12:00 PM
Stone Factory
Steel Factory
Hi-Tech Factory 7/20 12:00PM – 7/21 12:00 PM

Auction Rules

The auction will be in close bid mode, i.e, the bidding price of other players will not be shown. NRO is the currency in the auction. The final price will be the lowest bid price in all successful bids. In addition, a number of NEO and NEO Right Points need be locked to put a bid. The amount of required NEO is fixed for all types of buildings. For certain types of buildings, the amount of required NEO right points is related to the number of buildings the player already put on bid. The more the buildings that player already bid; the more NEO right points required to put a new bid.

The players who successfully bid any building will receive a confirmation mail. The buildings will be in the warehouse when the island opens.

The players who failed in auction will also receive the notification mail. If there are NRO or NEO to be refunded, they will be in the attachment. If there are NEO right points to be refunded, they will be refunded to player’s account at the same time when the mail is sent.

For this auction need extra NRO, the NEO to lock are half of the default price. After NEOLAND 2nd Territory opens, the building’s default NEO price will be twice of the auction’s price.

At the same time, building’s price would be under new rules that the more buildings are built, the much higher of the buildings’ price. The amount of the buildings in auction would be counted in Territory’s Have Built Amount, so the price of the buildings is more than twice of the auction’s price after NEOLAND 2nd Territory opens.

Auction Base Price

Building Total Amount NEO to lock NEO Right Point to Lock Lowest NRO Price
Commercial Buildings 30 3 Number of Buildings x 5 – 5 2
Manufacture Buildings 30 3 2
Service Buildings 30 3 2
Culture Buildings 30 3 2
Timber Factory 100 0.5 Number of Buildings x 1 1
Stone Factory 100 0.5 1
Steel Factory 100 0.5 1
Hi-Tech Factory 50 2.5 Number of Buildings x 10 5


Participate in NEOLAND 2nd Territory Land Auction to win Permits, NEO and Physical Gifts

Event Time

12:00 28TH JUNE – 12:00 5TH JULY (UTC +8)

Event 1:Free Permits for Bids

1.Players will be rewarded according to the total number of bids.

Bidding Times Award
1 NEOLAND Permit(Day)x1
7 NEOLAND Permit(Week)x1
20 NEOLAND Permit(Month)x1

2.Each reward is available once. Players can get up to one NEOLAND Permit (Day), one NEOLAND Permit (Week) and one NEOLAND Permit (Month).

3.Permits will be awarded within 7 working days after the event.

Event 2:Auction to Win NEO

1.Players will get a chance of draw every time they bid. More bids means more chances of winning.

2.From June 29 to July 5, at 12:00 a.m. (UTC+8), one of the bidders will receive the “Daily Lucky Award” worth 3 NEO. A total of 7 players will win the Award.

3.In order to ensure the fairness and openness of the event, the winners will be determined by HASH calculation of NEO block.

(code for calculation:

4.The winner will be announced every afternoon. NEO will be awarded within 7 working days after the Event.

Event 3:Physical Gifts

1.During the auction of NEOLAND 2nd territory land, players who successfully won the Saint land, CBD land, and RO land will receive a“Neoland Physical Gift Package”. “Neoland Physical Gift Package” includes one NEOLAND T-shirt and one NEOLAND water bottle.

2.Within 7 working days after the event, we will contact the eligible players to confirm the way to receive the reward(exclude international postage).

Event 4:NEO Coupon & NEOLAND Discount Parcel Coupon

1.During the event, players who successfully bid and fail to win any land will receive one“NEOLAND 10% Discount Parcel Coupon”and one“1 NEO Coupon”.

2.Players who hold “NEOLAND 10% Discount Parcel Coupon”can purchase a land at 10% off(System purchase only).

3.Players who hold“1NEO Coupon”can deduct 1NEO when they purchase buildings in NEOLAND.

4.Awards will be awarded before the opening of NEOLAND 2nd Territory.

NeoWorld Ecosystem Contributors Division

In NeoWorld Ecosystem Construction Manifesto, we have stated three principles in the early stage, “talent-oriented”, “from strict to wide”, and “governing from the rule of the people to the rule of law and perfecting the rules while practicing”. Under these three principles, we have formulated the budget and set out the NeoWorld Ecosystem Contributors Division.

Division Monthly Bonus Priority
Bronze 50,000 Nash Trial Period
Silver 100,000 Nash Number or Completeness
Gold 200,000 Nash Quality
Platinum 400,000 Nash Persistence
Diamond 700,000 Nash Internal Influence
Challenger 1,000,000 Nash External Influence

Explanations on Division

  • The monthly bonus of 50,000 – 1,000,000 Nash is based on the standard of the Ecosystem Construction Committee which stipulates 50,000 Nash for members and 1,000,000 Nash for Chairman.
  • The reason why the Bronze Division receives only 50,000 Nash is that we encourage more players to participate without the risk of profiteers.
  • The Division is inherited. For example, In Gold Division, “quality” is highly valued. However, it implies that the first two standards, “the trial period” and “number or completeness” are both reliable. In the case of Platinum Division, the contributor must be “persistent”, that is, he has been and will be doing his job for quite a long time.
  • All newcomers must start in the Bronze Division, and after passing the trial period, they will be rated according to their performance. Meanwhile, in the light of the fact that there are a few players who have been contributing and meet our standards, they will be rated instantly.
  • We can conclude from the standards that there are biases towards each indicator. The weights from high to low are external influence → internal influence → persistence → quality → number. However, none of the weights can be completely failed. For example, if the “persistence” of high weight is desirable with the poor “quality”, he will not be selected.
  • Regardless of the Divisions , once you make negative acts such as discrediting NeoWorld or spreading false allegations, you will be instantly disqualified.
  • The Challenger Division is the highest level with the monthly bonus of only 1,000,000 Nash. According to the price, it amounts to only a thousand RMB a month. It is incredibly low. If you have such doubts, please do not apply.

On Rating

To advance the ecosystem development as early as possible, we will implement the rules of “The Committee nominates and votes the contributors” according to the principle of “governing from the rule of the people to the rule of law”. We will make announcements on the division results to community.

On Rating Period

For now, we decide to make divisions on the 22nd of each month, including accepting applications of new contributors.

Our Hope

The Committee is both sincere and fearful in the process of setting the division standards because we learn that human nature has a weakness: Inequality rather than want is the cause of trouble. When there were no rewards, quite a few players did a good job, but now we have divisions and bonus. If it doesn’t work well, some may think that the committee did not recognize their contribution and then it hurts their initiatives. The result is the last we would like to see.

Therefore, we are here to appeal that everyone can be as good as the Committee, and remember the mission in times of benefits. Always keep in mind that all of what we have done is to advance the development of NeoWorld, and only NeoWorld is truly successful can we harvest the fame and fortune.

NeoWorld First Ecosystem Construction Committee

May 21, 2019

Release Note 10th May

Maintenance Time: 16:30-17:30 10th May (UTC +8)

Adjustment on ONTLAND Ordinary Parcels

1、On ONTLAND, when a player buys an ordinary parcel from system, he / she will get one ONTLAND Pass Coupon (Permanent) (The player who bought parcels will receive the coupons from mail)

2、On ONTLAND, 70% of the parcel purchasing cost from system will go back to mining pool of ONTLAND

3、The Dream House on ordinary parcels will be able to put into warehouse, but it could not be sold.

Fix on Wharf

Fix the issue that the rule “Each right point will get 100 throughputs maximum” does not take effect


1. The remaining cooling down time of building level up.

2. Display issue of setting subsidy.

3. The displayed number of material required of renovation of buildings with high stars.

Build the Virtual World Together,NeoWorld Ambassador Recruitment

1、 About NeoWorld Ambassador

As a believer and practitioner of Community Autonomous Organization, NeoWorld project team wants to design a robust system, which gives the operating and governing rights to the residents of the Virtual World.

With the current Wonder System and Lord System, we have established basic autonomous organization at the continental level. Within weeks, we will implement the ecosystem development plan, entering the running phase of ecosystem development committee. After that, we will roll out the UGC content selection plan, to further enhance in-game UGC ecosystem.

During the process of implementing community autonomous organizations, we realize that the project team needs more help to facilitate the communication with community autonomous organizations, to assist NeoWorld to promote in different areas across the global, and to build local communities.

Such people are members from the community, also known as “community volunteers” in some other blockchain projects. However, due to the nature of our project, the requirement of such community members are higher, we also want to be limit the number of such personal. Therefore, we want to have these member named as NeoWorld Ambassador.

Come on,We want you!

2、Duties of NeoWorld Ambassador

  •  Assist NeoWorld to maintain online community, collect project feedback and suggestions
  • Assist NeoWorld to organize online and offline events, suggest marketing initiative for the respective area
  • Assist NeoWorld to access local blockchain industry resources, including media, communities, wallets, and etc.
  • Represent project team to coordinate with community autonomous organizations to organize events, promote ecosystem development
  • Report development progress weekly, and submit plans for the coming weeks to the email address provided by the project team.
  • Other things that help the healthy development of NeoWorld

3、Benefits of NeoWorld Ambassador

  •  Receive NASH awards according to the performance, the rewards come from the development team’s token allocation or revenue generated
  • Visit the headquarter office in Singapore or local offices at any time, have close interaction with the project team.
  • Receive a limited edition NeoWorld Ambassador POLO T-shirt and a memorial ambassador badge.
  • Invite to all industry events, that NeoWorld take part in, as VIP.
  • Have priority to receive airdrops or benefits in the offline events organized by NeoWorld.
  • Invite to NeoWorld ambassador meetup quarterly, have face to face communication with NeoWorld core management team.
  • The project team will consider ambassador as the most important community KOL. Ambassador’s suggestions will be evaluated and replied the soonest.

4、Restriction on NeoWorld Ambassador

Because of the close relationship with the NeoWorld project team, ambassadors are not allowed to run for members of ecosystem development committee, and members of UGC content selection committee.

5、NeoWrold Ambassador Recruitment rules

1)Recruitment Time

From now till the vacancies been filled.

2)Candidate Requirement

Open to candidates from all over the world, no matter where you live, how old you are, what gender, or your professional experience.

3)Number of Ambassadors

“NeoWorld Ambassador” is an initiative of NeoWorld community development plan. For the 1st batch, we will recruit one ambassador for each of the following areas: Greater China Area, Japan and Korea, South East Asia, North America.

Considering the current development of NeoWorld, we will prioritize the recruitment of ambassador for the Greater China Area. However, anyone who is interested to become NeoWorld ambassador for other areas is welcome to contact us.

4)Selection Criteria

  • Cheerful, active, willing to communicate and coordinate, with strong event planning and organizational skills.
  • Has in-depth understanding and buy-in NeoWorld project and its vision. Preferably, the candidate shall have played NeoWorld for more than half a year.
  • Has great reputation within the NeoWorld community, made sizeable contribution both within and outside the NeoWorld.
  • Blockchain enthusiast, believes in the future of digital asset, has own understanding and thoughts about token economics, believer of community.
  • Flexible working hours, able to organize and coordinate online and offline events according to the operation plan. Traveling is required when necessary.


  • Please apply through email:
  • Required information: Photo, Name, Residential City/Area, Phone No., Email, and Reasons to be selected (Please explain it with no more than 500 words)

6)Recruitment Process

  • NeoWorld project team will contact the qualified applicants within 7 days from the time the application is submitted.
  • After further communication, once a suitable candidate is confirmed, NeoWorld project team will introduce the ambassador candidate to the community. The candidate will start to fulfill his/her duties as the NeoWorld ambassador, entering a 1-3 months evaluation period.
  • Upon passing the evaluation, NeoWorld will officially announce the ambassador to the community, and present the NeoWorld Ambassador a Memorial Badge. The ambassador is officially appointed.

7)Termination Mechanism

There is no pre-set duration for NeoWorld ambassadors at the moment. If one of the following happens, NeoWorld will evaluate the situation and impose sanctions accordingly, the ambassador could be removed eventually.

  • Cause loses to NeoWorld or its community members
  • Do not fulfill the duty of NeoWorld ambassador for a long time
  • Utilize the name of NeoWorld ambassador to gain unethical benefits or undergoing illegal activities

If there is any termination of NeoWorld ambassador, NeoWorld will announce it immediately to the community. We encourage community members to report any wrong doing of the ambassadors.

We welcome any interested community member to join us, let’s build the blockchain powered virtual world together.

The Event of Island Contribution Match Ranking

The Event of Island Contribution Match  end at 14:00 10th Apr. The ranking data at 14:00 8th Apr is as following::

1、 Contribution Incremental Ranking And Award (NEOLAND)

Rank Player Name
1 TOP一寂寞火山
2 臧海亚
3 TOP_Vic
4 让子弹飞一会
5 大风车
6 TCG一小番薯
7 潜龙勿用
8 炼金术士
9 雅典娜
10 LeoWang
11 sai
12 Top_冷锋
13 Protonum
14 TOPJimi
15 圊呓语
16 Jetzo
17 jumpway
18 朕今夜临幸谁呢
19 睡不够
20 风中行者
21 福晨至
22 PumpkinBoy19
23 Eric
24 新一GD
25 aZhi
26 Andreas
27 xiaobei
28 嫩韭菜不要割
29 几米光
30 Krill
Rank Award
1 Mysterious Motorcycle x 1 ,1NEO Voucher x 40
2 1NEO Voucher x 40
3 1NEO Voucher x 30
4-10 1NEO Voucher x 20
11-20 1NEO Voucher x 10
21-30 1NEO Voucher x 5

2、Contribution Ranking And Award – NEOLAND

Rank Player Name
1 TOP一寂寞火山
2 world123
3 Protonum
4 王陈麟
5 SkRrr
6 臧海亚
7 sai
8 aZhi
9 炼金术士
10 TOP_Vic
11 福晨至
12 Top_冷锋
13 TOPJimi
14 TOP一钢铁侠
15 朕今夜临幸谁呢
16 小菜菜
17 LeoWang
18 TOP一Zzz
19 Top橙子
20 潜龙勿用
21 让子弹飞一会
22 felili
23 睡不够
24 jumpway
25 Krill
26 八哥毁别
27 风中行者
28 TOP一念伊伊
29 雅典娜
30 TCG_羽墨
31 PumpkinBoy19
32 TOP_洛克菲勒
33 四季发财
34 盛夏剩下
35 新一GD
36 TOPStark
37 大风车
38 煜南啦啦啦
39 Freya
40 Grimstroke
41 田式产业
42 GoldenLeaf
43 圊呓语
44 独孤皇帝
45 Jetzo
46 几米光
47 嫩韭菜不要割
48 宝贝计划
49 Eric
50 奇喵会长
Rank Award
1-3 1NEO Voucher x 20
4-10 1NEO Voucher x 10
11-30 1NEO Voucher x 5
31-50 1NEO Voucher x 1

3、 Contribution Incremental Ranking And Award (EOSLAND)

Rank Player Name
1 王陈麟
2 仙剑骑虾转
3 盛夏剩下
4 eseaman
5 睡不够
6 TCG一小番薯
7 金币哥
8 TOP_Vic
9 朕今夜临幸谁呢
10 谜恋猫阿伟
11 听天由己
12 TOP一玩赚全世界
13 狮子座的星空
14 TOP瑛熙
15 冷雨寒
16 jumpway
17 William01
18 臧海亚
19 TOP_洛克菲勒
20 黑色闪电
21 721421
22 炒币五年老韭菜
23 风中行者
24 保镖X007
25 头号韭菜bilibili
26 MisterV
27 浪里格朗
28 manniusl
29 Krill
30 Top_冷锋
Rank Award
1 Mysterious Motorcycle x 1 ,1EOS Voucher x 40
2 1EOS Voucher x 40
3 1EOS Voucher x 30
4-10 1EOS Voucher x 20
11-20 1EOS Voucher x 10
21-30 1EOS Voucher x 5

4、Contribution Ranking And Award – EOSLAND

Rank Player Name
1 王陈麟
2 睡不够
3 盛夏剩下
4 仙剑骑虾转
5 狮子座的星空
6 TOP_Vic
7 听天由己
8 TOP_洛克菲勒
9 冷雨寒
10 eseaman
11 臧海亚
12 金币哥
13 谜恋猫阿伟
14 头号韭菜bilibili
15 TOP瑛熙
16 721421
17 呼风唤雨
18 TCG一小番薯
19 朕今夜临幸谁呢
20 jumpway
21 浪里格朗
22 未来10年
23 PumpkinBoy19
24 保镖X007
25 TOP一玩赚全世界
26 深圳奇点
27 TOPJimi
28 田式产业
30 火星狐狸
31 MisterV
32 小白院长
33 KYO
34 吴忌寒
35 黑色闪电
36 Krill
37 William01
38 TOPStark
39 Top_冷锋
40 逗你弟
41 江卓尔
42 manniusl
43 风中行者
45 煜南啦啦啦
46 宏1号
47 大鱼啊
48 炒币五年老韭菜
49 kwell
50 婷灬小乔
Rank Award
1-3 1EOS Voucher x 20
4-10 1EOS Voucher x 10
11-30 1EOS Voucher x 5
31-50 1EOS Voucher x 1

*The award will be sent after audition.

The island of eoslambdacom will open on 1600 21st Mar (UTC +8)

EOSLAND is a Cluster of Islands and comprises of 21 islands. On EOSLAND, EOS is the major currency. The game rules on EOSLAND are open and the ultimate goal is to allow the EOS community to define the rules. Each island is operated by a EOS node, which supplies the initial EOS mining pool.

The first island of EOSLAND is the Island of eoslambdacom, and operated by EOS node eoslambdacom.

The Island of eoslambdacom has a size of 400 pieces of lands (20×20). The auction of lands was started from 1200 8th Mar, 2019. The auction has finished on 1200 15th Mar, and the total bid price is 8151.7 EOS. According to the rule, 70% of the total income (5710.39) will be injected into initial mining pool.

The initial mining pool provided by eoslambdacom is 10,000 EOS. Therefore there are 15,710.39 EOS in the initial mining pool. The players could gain EOS by building, working and attending the events etc.

The island of eoslambdacom will open on 1600 21st Mar (UTC +8). The latest updates will be published on official site and wechat official account

Wechat Official Account: eosland

There will be 5 events when EOSLand opens. The details will be published gradully.

Event 1: Benefit for High Contribution
1) ERO will be awarded to the players with continental contribution: 1 ERO for each 50,000 contribution. The decimal part of ERO will be dropped.
2) The contirbution on different continents will not be accumulated, i.e. if one player have 20,000 on each continent, the total ERO he/she will get is 0.
3) The calculation is based on the value on 1400 21st March (UTC +8)
4) ERO will be sent to players’ mailbox after EOSLAND opens

Auction Rules for EOSLAND

1. Preparations

① EOS is the only token supported during this auction.

② Players need to deposit EOS into the account from the official website, and then transfer EOS into the auction centre.

During auction, players can transfer EOS in and out of the account freely, though there will be a certain period of cooling down time. No transaction fee will be charged.

③ At the end of auction, the balance will be transferred back to the game account.

2. Auction Time

Begin Date: Mar. 8th at 12:00 pm (GMT+8) ,2019.

Duration: 7 days

End Date: Mar. 15th at 12:00 pm (GMT+8) ,2019.

3. Land Attributes

Some lands have special attributes listed as following:

*Dock (Starting price: 20EOS):
players could build airports and wharf here, thus to provide a lower-cost access for other players to go to other continents. Revenues generated from airports and wharf (after tax) belongs to the building owner.

*CBD (Initial price: 50EOS):
players could build special buildings with special functions here.

*Lumber Lands (Initial price: 5EOS):
Players build timber mills here, and the production of woods will increase 30%.

*Stone Lands (Initial price: 5EOS):
Players build stone factories here, and the production of stone will increase 30%.

*Steel Lands (Initial price: 5EOS):
Players build steel factories here, and the production of steel will increase 30%.

*High-tech material Lands (Initial price: 15EOS):
Players build high-tech material factories here, and the production of high-tech materials will increase 10%.

*Rare Ore Lands (Initial price: 20EOS):
Players build mineral factories here, and the production of rare ore (NRO) will increase 10%.

*Ordinary Lands (Initial price: 2EOS):
There is no additional attribute on ordinary land.

There is at most ONE attribute for each land.

4. Auction Rules

① The initial price of the each land is decided by the attribute.

② Bids must be multiples of 0.1 EOS and greater than the current bid.

③ After bidding for one land, that amount of EOS will be frozen that players cannot use it to bid other lands.

④ Players can withdraw the bid only when he’s not the highest bidder. No fees would be charged if withdraw.

⑤ When the auction time runs out, the land automatically belongs to the bidder with highest price and will not be auctioned again.

⑥ The auction end time will be changed according to the bidding each time. Here are the details:

a.for each bidding, the end time is the current time plus X.
In earlier stage of the auction, X = 12.
e.g., after someone bids for a certain land, if no one bids it with a higher price in the next coming 12 hours, then this auction ends.
In the last 24 hours of the auction, X will be halved for each biding, the lowest time is 10 mins.

b. If the calculated auction end time is greater than the auction stop time (Jan. 3rd at 22:00 pm, GMT+8), then the auction ends according to the latter.

5. Others

Lands that no one bids during the auction will be put on sale after EOSLAND officially released. Purchasing price will be its initial price in auction.